65daysofstatic have discussed their involvement working on the soundtrack for hit new video game No Man’s Sky.
The hugely ambitious game was released on PlayStation 4 and PC earlier in August, topping sales charts. The survival game offers users the chance to roam an almost infinite amount of different planets (18 quintillion or 18,446,744,073,709,551,616 to be exact), each with different characteristics, flora and fauna.
Having soundtracked the game, 65daysofstatic’s Paul Wolinski has now spoken to the Forerunner podcast about how the Sheffield group became involved with the game, the process of writing the music and more.
Listen beneath.
READ MORE: ‘No Man’s Sky’ – 10 Weird And Wonderful Discoveries From 24 Hours In The Most Hyped Game Of 2016
Comedian Bill Bailey recently played No Man’s Sky on camera. “Look at this,” he exclaimed in the video. “It’s a club-handed eagle bouncer… wombat! Here’s the giant spiny boot-mouthed combat duck… And look! Look, the multi-eyed sentient marshmallows joyfully gambolling in their mating ritual!”