Jon Bailes

‘Elden Ring’ could be a fresh reboot for FromSoftware’s boss design

A brave new open world promises more variety and flexibility

‘Metroid Dread’ is cutting-edge in some ways, behind the times in others

For Samus Aran’s latest adventure history is both a source of inspiration and a burden

‘Salt And Sacrifice’ offers an intriguing blend of ‘Dark Souls’ and ‘Monster Hunter’

The 2D Soulslike sequel takes an ambitious step into new territory

‘JETT: The Far Shore’ review: an interstellar spiritual journey that feels too emotionally distant

Superbrothers spin a tale of cosmic mystery, but the stars don’t quite align

‘Eastward’ review: an artful ode to classic JRPGs that doesn’t know when to stop talking

Nostalgia, beauty and clever design struggle against an overwritten script

We should value games that make violence uncomfortable to experience

12 Minutes and Road 96 make violence feel harrowing in a medium that often uses brutality as punctuation