Double Fine Productions

For Tim Schafer, creativity is king

After a legendary three decades in the games industry, the Double Fine founder has never stopped pushing creative boundaries

‘Psychonauts 2’ is coming to macOS and Linux next week

The port also supports Russian and Latin American Spanish

‘Psychonauts 2’ is developer Double Fine’s “best selling game”

A rare insight into the Xbox first-party title

Double Fine wins Best Game Development Studio at the BandLab NME Awards 2022

The ‘Psychonauts 2’ developer beat out Arkane Studios, Black Matter, IO Interactive, Xbox Game Studios for the win.

‘Psychonauts 2’ developer is working on “multiple new projects”

Start dreaming up what they could be

‘Psychonauts’ 2 fixes “major bugs” and adds new features

“We hope that this update will help out any of you still looking to fully complete the game”

Peter McConnell takes us through the process of composing the mental worlds of ‘Psychonauts 2’

The LucasArts legend talks about his history with Double Fine, scoring a platformer and the influence of the Grateful Dead.

‘Psychonauts 2’ deals with mental health in a tender and respectful way

Defeating a monster is never easy

Tim Schafer says Tolkien’s to blame for ‘Psychonauts 2’’s nightmarish teeth doors

Excerpts from our profile with the Double Fine don
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