Jordan Oloman

Peter McConnell takes us through the process of composing the mental worlds of ‘Psychonauts 2’

The LucasArts legend talks about his history with Double Fine, scoring a platformer and the influence of the Grateful Dead.

‘Silent Hill 4: The Room’ is deeply underrated and easily accessible

Why did nobody tell me Silent Hill 4 is the scariest one?

‘Psychonauts 2’ review: Double Fine delivers the ultimate sequel

Double Fine follows up a cult classic with a blockbuster brimming with empathy

‘Back 4 Blood’ is not ‘Left 4 Dead 3’, but it is a challenging modern alternative

The beta for Turtle Rock’s co-op shooter feels like another bold stride towards modernity

Tim Schafer on his game writing philosophy: “always punch up, never punch down”

“I didn't set out to make a game about healing, but that's just naturally what flows out of going into someone's mind and helping them.”

‘Halo Infinite’ preview: Technical Preview strikes a careful balance between shooter design schools

343 finds its form with multiplayer that blends the old with the new

‘Blightbound’ review: A reliable co-op dungeon brawler

The latest game from the Awesomenauts team is a fun time with friends.
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