Vikki Blake

The Ryse and (God)fall of next-gen launch titles

But does that day-one line-up even matter any more?

The curious case of Konami, ‘PT’ and the Streisand Effect

Is this a dreadful attempt to bury the past or a cunning marketing ploy?

Hey, gaming retailers – stop letting us down when we trust you with our pre-orders

Why is there no accountability for retailers that continually fail to deliver as promised?

Ubisoft’s formula – tried and true, or time to change?

The pros and cons of Ubisoft’s formulaic approach to game design

Here’s why game delays really aren’t a bad thing

Let’s break the habit of premature announcements and avoid disappointing both players and developers with cyclical delays

There’s something sadly soulless about video game digitalisation

There’s a downside to the digital revolution, despite the convenience

A case against the most overused of all the horror game tropes: the jumpscare

Because there are usually better ways to scare the shit out of us

‘Among Us’ celebrates a new kind of gaming expertise – lying your arse off

At last, a multiplayer game that doesn’t require head shots or good hand-to-eye dexterity

What is ‘crunch culture’ in the gaming industry, and why should it matter to you?

Consumers can impact industry behaviour – here are some ways you can make a positive difference

Video games should cover mature and evocative themes – but they have to do it right

The climax of ‘The Suicide Of Rachel Foster’ is utterly shocking and for all the wrong reasons