Bethesda Softworks

‘Fallout: New Vegas’ shaped the series into a modern shooter – for better or worse

With a big iron on its hip, 'Fallout: New Vegas' opened the door for 'Fallout' to thrive as a shooter - even if later entries took that too far

Xbox says Bethesda no longer has “crunch culture”

“The challenge with a lot of these articles is that they look backwards, sometimes pretty far back in time"

‘Starfield’ will include the biggest city Bethesda has ever made

The size of New Atlantis tops the Imperial City from 'Oblivion', as well as any settlement from 'Fallout 4' or 'Skyrim'

‘Starfield’ director Todd Howard says main story will be 30-40 hours long

Howard shared that the main story of 'Starfield' may be "20 per cent [longer]" than the stories of previous Bethesda games

‘Fallout 5’ will be released after ‘The Elder Scrolls 6’

And ‘The Elder Scrolls 6’ is coming after 2023’s ‘Starfield’

‘Starfield’ will bring back Bethesda’s silent protagonists

Following a mixed reception to voiced protagonists in 'Fallout 4', Bethesda has shared that the main character in 'Starfield' “does not have a voice”

Vampire shooter ‘Redfall’ has finally shown in-game footage

The game now has over five minutes of in-game footage

Report alleges ‘Fallout 76’ suffered from a disastrous development cycle

An extensive report alleges that hours of mandatory crunch and poor management negatively affected developers

‘Fallout 4’ mod recreates ‘Fallout 3”s Point Lookout DLC

Developed by the team behind the Capital Wasteland project

‘Fallout: London’ mod challenges itself to adapt and improvise the series’ lore

“We want it to be like 'Fallout 4', but have some of the cherry picked best bits of 'New Vegas'”
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