‘League Of Legends’ 2D fighter ‘Project L’ updated with new video

A "vertical slice" of gameplay was shown

Upcoming 2D fighter Project L, set in the same world as League Of Legends, has received a gameplay update video.

Developer Riot Games shared the video yesterday (November 20), where lead developers Tom and Tony Cannon went into detail about the team’s direction with the game.

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Whilst it is “still too far out to commit to a release date,” the developers wanted to bring fans up to speed on the progress of Project L. The League Of Legends fighter will be an “assist-based fighter”, meaning players will build a team of two champions and tag them in and out during a match whilst using the fighter currently off-screen for assist moves, shown in the video.

As mentioned in this blog post by Tom Cannon, though, the gameplay shown was a “vertical slice”, which essentially means that the desired end product was put together on a much smaller scale, with characters and stages still to be developed.

The aim is for the game to enable an “easy-to-learn but hard-to-master mentality” and create “a super high-quality fighting game that the FGC (fighting game community) can invest deeply in, playing for years or even decades.”

“Of course, we’re starting with rollback as a foundation, and we’re adding in existing tech from Riot like RiotDirect, which does a great job at minimising ping for League Of Legends and Valorant,” adds Tom Cannon.

A development update will be shared at some point during the second half of 2022, with a release window of at least past 2022 confirmed by the developers as well.

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In other news, eagle-eyed GTA: The Trilogy players believe they’ve started putting together the pieces of a Grand Theft Auto 6 tease, which potentially reveals the game’s setting.

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