Brand new “strand-type” game Witch Strandings was recently revealed during The Guerilla Collective digital showcase.
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The game comes from developer Strange Scaffold (development label of Xalavier Nelson Jr) and publisher Modern Wolf. Witch Stranding’s Steam description reads: “You are a strand of light in a top-down open world inspired by dark fairytales. Create pathways through the darkness, nurture the creatures of the Forest, repair ancient structures, and ultimately: confront the Witch who broke this place.”
The trailer features a strange mix of live-action and in-game footage, with the player of the game eventually being sucked inside via the monitor. The game is described as being an open-world title, and makes use of a ‘unique cursor control method’.
“Use your mouse to swipe quickly through raging rapids or inch forward to avoid being swallowed by quicksand – as you decide whether to make this a better place or strangle it,” reads the Steam page.
Xalavier Nelson Jr has shared that Witch Strandings is “a psychic nightmare about being presented with a truly cursed place–and finding the spirit to make it a good one.”
Strange Scaffold is also currently working on the upcoming third-person Max Payne-inspired shooter El Paso, Elsewhere, and is previously known for An Airport for Aliens Currently Run by Dogs and Space Warlord Organ Trading Simulator.
The latter received a glowing four out of five-star review from NME, which stated, “A masterclass of economic game design in more ways than one; a trading simulator brimming with all the excitement and personality of an action game.”
Witch Strandings is currently set for release only on PC and will launch on July 7 for £10.99/$14.99/€14.99.