Vikki Blake

For some players, in-game spiders aren’t just scary – they’re terrifying

Could we have more arachnophobia modes in games, please?

Are video games really a waste of time?

Maybe… but does it matter if it’s time you enjoy wasting?

This “quantumly generated” app ‘Randonautica’ is a reality game that’s terrifying its players

Here’s how this choose-your-own-adventure reality game has led to some seriously spooky coincidences

Stop worrying about the right or wrong way to play a game – just play it

Obsessing about the optimal way to get through a game could take the fun right out of it

Missed Kinections: in loving memory of the Xbox Kinect

Microsoft’s defunct motion-controlled system might be gone, but it’s not forgotten

If you care about video games, care about the people who make them, too

The video game industry is rife with accounts of abuse of power and “crunch”. Here’s how you can help tackle it

The lure of linear, bite-sized gaming

Linear games might offer less value for money than open-world games, but what happened to quality over quantity?

Point and shoot: why photo mode is one of the greatest things to come out of current-gen gaming

For amateurs, this handy tool can turn literally anyone into the next greatest landscape photographer from the comfort of their own home

Sit down, snuggle up and indulge in a little comfort gaming

Forget new games. Sometimes all we need is to revisit old favourites to make us feel good

“Silence is the best sound of all”: the case for mute protagonists in video games

The mute protagonist might be an old gaming cliché, but some of us still love the strong-and-silent type
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