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Double Fine Productions
‘Psychonauts 2’ is coming to macOS and Linux next week
The port also supports Russian and Latin American Spanish
‘Psychonauts 2’ is developer Double Fine’s “best selling game”
A rare insight into the Xbox first-party title
Double Fine wins Best Game Development Studio at the BandLab NME Awards 2022
The ‘Psychonauts 2’ developer beat out Arkane Studios, Black Matter, IO Interactive, Xbox Game Studios for the win.
‘Psychonauts 2’ developer is working on “multiple new projects”
Start dreaming up what they could be
‘Psychonauts’ 2 fixes “major bugs” and adds new features
“We hope that this update will help out any of you still looking to fully complete the game”
‘Grim Fandango’’s imaginative afterlife anticipated a colourful future for the medium
Buenos Dias
Peter McConnell takes us through the process of composing the mental worlds of ‘Psychonauts 2’
The LucasArts legend talks about his history with Double Fine, scoring a platformer and the influence of the Grateful Dead.
‘Psychonauts 2’ deals with mental health in a tender and respectful way
Defeating a monster is never easy
Tim Schafer says Tolkien’s to blame for ‘Psychonauts 2’’s nightmarish teeth doors
Excerpts from our profile with the Double Fine don
Double Fine cannot afford to localise ‘Psychonauts 2’
"Adding even one extra language would take a lot of work and a lot of extra budget that we currently do not have"
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