Tango Gameworks

How ‘Ghostwire: Tokyo”s side missions breathe life into a lifeless game

No, not all side missions matter - but in 'Ghostwire: Tokyo' they do

Tango Gameworks’ Shinji Mikami wants to make non-horror games

"I hope to eventually change the image that Tango Gameworks currently has”

‘Ghostwire: Tokyo’ gets a big range of graphics options on PC

'Ghostwire: Tokyo' will support ray tracing, DLSS, and ultrawide displays on PC

‘Ghostwire: Tokyo’ releases visual novel, set six months before main game

The free prequel to the game is out now on PS4 and PS5, with a PC release to follow

‘Ghostwire: Tokyo’ gets March release date with gorgeous showcase

'Ghostwire: Tokyo' fans don't have long to wait

‘GhostWire: Tokyo’ hands-off preview: a neon-soaked supernatural thriller

Diving into 30 minutes of fresh supernatural gameplay

‘Bayonetta 3’ lead game designer joins ‘Ghostwire: Tokyo’ studio

A potential hint at Tango Gamework's next project
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