“You can surely expect that the game will take you to new environments, with their own new traversal challenges. And I think you should also expect – maybe this is a stupid phrase – but expect the unexpected,” said Smektała.
The first major paid story DLC for Dying Light 2 is set to release this June, with events and smaller challenges releasing in the run up to it, according to the game’s roadmap. Whilst there’s been very little in the way of details concerning the major story DLC, Smektała says it will be on a “similar scale” to the first Dying Light.
“This is something that we want to do with the post-launch support,” said Smektała. “We want to surprise people. We want to create an emotional anticipation for our players. ‘What will they drop next?’ The plan is to not make the content too formulaic. The idea is that every new one should surprise you, should feel fresh, should feel new, because we feel this is the way to engage players.
“There’s actually quite a lot of speculation online about what’s going to happen next, what we’re going to release, what the DLC will be. No one has guessed what we are hoping to do,” Smektała added.
The first major expansion for Dying Light 2 launches this June, with another planned to release in the future.
In other news, the PC port of The Legend Of Zelda: Ocarina Of Time is finally available, although a legally sourced ROM is needed to play it.