‘Eve Online’ subscription prices increase next month due to “global trends”

The first change to 'Eve Online' subscriptions since 2004

CCP has released a blog post detailing an increase in prices for subscriptions and game currency in Eve Online.

In the post, CCP explained that the price increase is due to a rise in the production cost for creating modern MMOs. It also noted this is the first time that subscription prices have changed since 2004, which will also impact the cost of other in-game purchases. (via PCGamesN).

“To continue investing in Eve Online’s evolution and growth, and to realise our mission of Eve Forever, we are updating the price of all existing Omega and Plex. This adjustment reflects global trends impacting general production costs and accounts for years of inflation, amending the 1-month USD subscription rate for the first time since 2004. These adjustments will have an impact on other currencies,” said CCP.

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Previously it was cheaper to buy a three-month subscription to Omega than a one-month subscription. Under a new redesign, this will no longer be the case, but buying a three-month option will be cheaper than buying in every month.

Two new tiers are being introduced to Eve Online – a two-month tier which will cost £28 ($35.98), and a 24-month tier, which will cost £210 ($270).

The in-game currency Plex will also be available for different prices, with a new 50 Plex option available, up to 20,000 plex.

The post says, “the new prices on Omega include all upcoming content releases for the game and have been structured to offer substantial savings when you purchase larger amounts of Plex and Omega time. Players benefit from even bigger monthly savings between lower and upper Omega time tiers, and more Plex options to choose from, right down to the economical 50 Plex offering.”

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In other news, Koei Tecmo has announced that it will be increasing all of its employee salaries by 23 per cent.

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