Capcom has revealed the output resolution and expected framerate for Resident Evil Village across all consoles and Stadia.
Ray-tracing in 4K is also supported on both consoles when playing with Graphics mode. The realistic lighting effects however comes at a cost of the frame rate, dropping to 45FPS.
The less powerful Xbox Series S only outputs to 1440p but still offers ray-tracing as an option. Its optimal framerate is however 45FPS, while dropping to 30FPS with ray-tracing.
Performance is overall worse on last-gen consoles, which Resident Evil Village was only confirmed for earlier this year, with Xbox One limited to a resolution of 900p and 30FPS framerate.
PS4 Pro and Xbox One X owners will however benefit with the options to choose between graphics (4K HDR / 30FPS) or performance (1080p / 60FPS) modes.
The Stadia version is also included as being capable of running at 1080p / 60FPS or 4K / 60FPS, although a note states that the latter is upscaled using dynamic resolution.
Players will be able to try out Resident Evil Village for themselves as a time-limited demo will be going live on all platforms from May 2, although PlayStation owners can get a taste of the Village demo starting this Sunday (April 18).
Also announced during the showcase was a VR version of Resident Evil 4 coming exclusively to Oculus Quest 2.