Boss Level

How ‘Baldur’s Gate 3’ got narrator Amelia Tyler through “very dark times”

Everyone’s favourite part of the hit fantasy game explains why its success means more to her than most

How Bryan Intihar made a video game masterpiece in ‘Marvel’s Spider-Man 2’

We meet the creative director behind 2023’s most anticipated (and acclaimed) superhero game

How Inon Zur made the year’s best video game score

The acclaimed composer sets strings to spaceships for interstellar adventure ‘Starfield’

Frankie Ward is an esports icon

One of UK gaming’s most recognisable names on her tricky journey to the top level

Emily Short deserves her flowers

We pull focus on the ‘Fallen London’ narrative legend’s storied career and her new game ‘Mask Of The Rose’

Danny Kelleher has set music and gaming on a collision course

The Laced Records CEO is bringing fusing worlds

Lisa Opie has got a lot of questions

Ubisoft’s managing director on the alchemy of game development

David Stenton is making the video game nasties

Dead Island 2’s director on his globe-trotting career and an ode to splatter horror

Mike Bithell is here to build worlds

The indie success story talks ‘Tron’, ‘John Wick: Hex’ and how he turned his games studio into a wish fulfillment

Trey Smith is leading from the front

With over 20 years spent making games, the ‘Hardspace: Shipbreaker’ co-director is happier than ever
Advertisement