Gaming Features

‘Resident Evil 4 VR”s Mercenaries update makes the best Quest game even better

Fast and frantic, with a dollop of 90s-inspired bonuses

‘Peglin’ is a delightful synthesis of ‘Peggle’ and murder

Although it's currently a few pegs short of a washing line

Jessica Curry on soundtracking ‘Everybody’s Gone To The Rapture’’s poignant exploration of loss

The woman behind one of gaming’s most evocative scores, Jessica Curry reflects on conjuring the melancholy magic of 'Everybody’s Gone to the Rapture'’s BAFTA-winning soundtrack

‘The Simpsons: Hit & Run’ is a brilliant window into the noughties

'The Simpsons: Hit & Run' is a delightful 2000s time capsule - but it's beyond due for a reboot

Have we had enough of battle royale games yet?

Which BR game do you think will be the last man standing?

The start of a new adventure – Naoki Yoshida talks ‘Final Fantasy 14’ patch 6.1

Director and producer Naoki Yoshida discusses 'Final Fantasy 14''s new storyline, it's accompanied Alliance Raid, and making PvP enjoyable for all players

‘Sniper Elite 5’ preview: more ways to explore with just as much gore

A hands-on preview for 'Sniper Elite 5' reveals a surprising amount of player freedom - and plenty of dead Nazis

‘Trek To Yomi’’s commitment to Akira Kurosawa-like authenticity isn’t just impressive – it’s extraordinary

Cody Matthew Johnson on figuring out the secret to perfecting the Kurosawa-esque sounds of life and death in 'Trek to Yomi'

Here’s how ‘Vampire: The Masquerade – Bloodhunt’ takes level design cues from ‘John Wick’

'Bloodhunt' art director Erik Nilsson explains why he’d love to make a map in Tokyo, too
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