- READ MORE: ‘Deathloop’ review: Arkane’s magnificent murder puzzle is the studio’s most ambitious game
Ahead of Hearth And Home‘s launch on September 18, creator Richard Svensson and generalist artist Robin Eyre have discussed what fans can expect from the update in a video titled Fireside Chat. Spotted by PC Gamer, Svensson has clarified in the video that the best way to play Hearth and Home will be through playing on a completely new world:
“I really hope people will, instead of just continue playing with their own worlds, actually create a new world and start from the beginning.”
This is partly due to much of the new content only applying to unexplored areas – for example, Svensson shares “we added some new locations to the Plains biome, and [if] you have already explored parts of the Plains biome, those areas will not be changed. You will have to go to unexplored areas to find the new things”.
Furthermore, he feels that getting “the best experience” from content added in Hearth And Home requires unlocking it in the order it was planned, as opposed to just accessing everything at once in a pre-existing late-game world.
Eyre agrees, requesting that players shouldn’t spoil their experience “by going into your old worlds and checking out all the build pieces and all the things you get”, and should instead “Play it fresh. Be fresh! Play fresh!”.
In other news, Techland has released a Dying Light 2 audio storybook that tells the tale of two lovers separated in a zombie apocalypse.