Sony have announced the first details of their upcoming next-generation games console, the PlayStation 5.
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The new device, which will be the successor to the 2013-released PS4, has been discussed in an interview with Mark Cerny – the lead architect behind Sony’s next console. During the chat with Wired, he revealed some of its features while stating that the kit won’t hit shelves in 2019.
Cerny said that the next generation console – unofficially known as PS5 – has been in development for four years and will be compatible with previously-released PS4 titles. It will also feature ray-tracing technology, which will be at the centre of the machine’s internal architecture.
A significant update on the device will be its built-in Solid State Drive – not featured in the previous model. The new tech is said to significantly improve loading and rendering times for big budget titles. Games for the PS5, which will also feature a disc drive, are apparently already in the works at various studios.
Elsewhere in the chat, Cerny also revealed that there will be more focus on sound this time around – supporting 3D audio. “As a gamer, it’s been a little bit of a frustration that audio did not change too much between PlayStation 3 and PlayStation 4,” he explained. “With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it.”
What’s more, PS5 will support 8K resolutions and be compatible with both existing and future VR devices.
It’s not yet known when further details on Sony’s next games console will emerge.